Memento Mori is a psychological puzzle solving RPG for Vive and Oculus products.
This is a personal project of mine focused on using pseudo-random procedural generation to create a dynamic map and 3D models for the player to traverse through.
I use noise generation algorithms to automatically create all the interact-able features of the game. All of the textures and quest threads follow a pseudo-random generation as well.
The player must try to solve psychological trials while in a lucid state to communicate with the center of the universe.
One does not fear death without knowing it exists.

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